The Intellectual Output 5 “Training Pathway for the Social Seducement Facilitators” has been structured to provide a practical guideline for the game facilitation. It needs to be read in connection with the IO2/A3 the Competence Portfolio of the facilitators and the IO3, the Guide on the Social Seducement learning model.
This document, thus, presents the approach to be implemented in order to support the setting up of a social collective enterprise and as a second step, a detailed guideline exploring the process proposed by the SocialPlaNet online game. As Annexes there are two set of documents:
those directly linked to the facilitators’ training and experience (The facilitators’ competence portfolio; the Guide on the SocialPlaNet game learning model);
those linked to the gamers’ experience and requirements (the stories, the quizzes and the reference material).